‘Click’ on the photo above to explore the Promethean Project.
Audience
Educators and administrators at an Oklahoma Public School.
Responsibilities
Mind Mapping, Instructional Design, Action Mapping, Needs Analysis, Storyboarding, Visual Design, Mockups, eLearning Development
Tools Used
Adobe Captivate, Google Jamboard, Adobe Illustrator, AWS
KPI
The amount of educators using their Promethean boards for interactive activities will increase by 25% or more. to
The Problem
The Public School bought Promethean smartboards for every classroom in their district, but the transition from the SMART brand to Promethean was not seamless. Many educators have become frustrated and stopped trying to use their boards for interactive instruction. Without the use of the tools available with their Promethean boards, they are no more than a very large touch screen monitor.
The Solution
Providing staff with a self-paced and software-simulation learning experience allowed them to explore the tools and software that is at their disposal without the fear of mistakes. They were able to work from their own knowledge base and navigate the software being discussed to ensure understanding.
My Approach
Needs Analysis
Before hitting the ground running, I began with a needs analysis that evaluated what staff already knew and what they would like to learn. The analysis was performed through Google Forms and emailed to all staff.
Mind Mapping
Once I knew WHAT the learners needed to learn, it was time to decide in WHICH order they will learn it. I used Jamboard to create a visual representation of the actions we wanted the learners to be able to do and the apps we wanted them to be able to use, until I had my units and sections. Once I had that, I organized them by progression to ensure a seamless transition of information.
Visual Storyboard
With the mind map in hand, I was prepared to implement the ADDIE model to design the experience learners would have with each bit of information. To highlight my intentions, I used a visual storyboard to represent my ideas.
Prototype
Before creating the final project, I created a prototype to present to stakeholders for review and feedback. This prototype contained the overall design and outline, with the first few interactives complete for testing. Once the look, flow, and outline of the project was complete, I completed interactives and finetuned the content being presented.
Final Development
Once all changes and alterations were approved, it was time to proof, complete, and upload the final project for student interaction. Through the implementation process, I supported learners through the course and monitored data for any inconsistencies or issues.